I told a machine what to build. Every project below started as a conversation, not a codebase.
I was managing properties and got tired of never knowing which contractor jobs were actually profitable. So I described a tool that would track it. Two weeks later, a working job profitability tracker existed.
Expenses logged from the field, synced with Square, profit-per-job visible before the final invoice goes out. Now it's a multi-client platform.
Game theory simulator. Thousands of particles self-organize through attraction, repulsion, and evolution. Prisoner's Dilemma, Hawk-Dove, Rock-Paper-Scissors presets.
Claude + Canvas API Launch Demo →NH liberty scoreboard. Legislative victories, national rankings, advancing bills, liberty ratings for 423 legislators. AI agents research and publish daily.
HTML + Chart.js + Leaflet + AI Pipeline View Case Study →AI courtroom for settling arguments. Two people submit their case, the app judges both for conviction, substance, and passion, then delivers a verdict and roasts both sides.
One HTML file, one session Open Court →Monthly liberty gathering landing page. Email capture, event photos, next date auto-updates. Shipped in a single session.
HTML + Netlify Forms View Live →Childcare marketplace for Muslim families. Trusted providers, vetted profiles, payments. Full auth, search, booking, Stripe integration.
Next.js + Supabase + Stripe View Case Study →Website and custom job tracker for a solo master plumber. 3-4 hours/week of manual invoicing replaced with one-button workflow.
Next.js + Supabase + Static HTML View Case Study →Hand-coded HTML emails. Table layouts, Outlook VML, dark mode, responsive. Three sample emails with live previews.
HTML Tables + VML + CSS View Samples →The predecessor to QuoteTime. Tracking contractor hours on paper was broken, so I built a tool to replace the process. Estimates, hours, costs. Shipped to real users.
Google Apps Script + Netlify View Case Study →A full music video made entirely by prompt. Song through Suno, visuals through Runway and Grok. No crew. No studio.
Based in New Hampshire. Available for builds and AI operations.